Abstract
The purpose of this paper is to develop and test models to predict community support or lack thereof for commercial gaming using an artificial neural network. The findings reveal that there is a significant relationship between abolition of certain prohibitionary laws for gaming and sociodemographic and geographic variables. Specifically, increased proportion of minority populations within a geographical space, proximity to population centers, and church membership growth within the general public were variables found to be sensitive to changes in voting behavior toward gaming. Practical and theoretical implications are discussed within the framework of political science theory and commercial gaming.
Original language | English |
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Pages (from-to) | 127-149 |
Number of pages | 23 |
Journal | Annals of Tourism Research |
Volume | 32 |
Issue number | 1 |
DOIs | |
State | Published - 1 Jan 2005 |
Externally published | Yes |
Keywords
- Artificial neural networks
- Development
- Gambling ballots
- Gaming
- Voting behavior